The 3D point cloud tool uses a right-handed coordinate system. The coordinate system of the point cloud data is the world coordinate system, and the coordinate system of the point cloud is up with the Z axis (as shown in the figure below).
2D Image Coordinate System
The origin of the image in the 2D & 3D fusion tool mapping of the point cloud tool is in the upper left corner of the image. The horizontal represents the X axis. The vertical represents the Y axis.
The X value becomes larger to the right, and the Y value becomes larger downward (as shown in the figure below).
Camera parameters (for 2D & 3D fusion datasets)
The 2D & 3D mapping conversion process in the tool is basically the same as that of the general dataset, and the conversion parameters include camera extrinsic parameters and camera intrinsic parameters.
// poses parameter from poses.json
function createExternalMatrix(poses) {
let quaternion = new THREE.Quaternion(pos.heading.x, pos.heading.y, pos.heading.z, pos.heading.w);
let position = new THREE.Vector3(pos.position.x, pos.position.y, pos.position.z);
let external_matrix = new THREE.Matrix4();
external_matrix.compose(position, quaternion, new THREE.Vector3(1, 1, 1));
// elements of THREE.Matrix4 is column-major, need to convert to row-major
external_matrix.transpose()
return external_matrix;
}
// internal parameters from intrinsics.json
// { fx: 933.4667, fy: 934.6754, cx: 896.4692, cy: 507.3557 }